Semojo is an app that makes it simple for visitors to Yogyakarta to hire a motorcycle by allowing them to reserve ahead of time and avoid having to line or even go to a rental location.
⏳ Project Duration
2 Weeks
👩🏻 Role
UI/UX Designer
🔨 Tools
Figma & Miro
🧠 Methods
Interview, Usability Testing, Feedback Review Google Playstore
I took the train to Yogyakarta a few months ago. When he arrived in Yogyakarta, I meant to hire a motorcycle, but it was quite difficult to do so for a variety of reasons, including a lack of motorcycles, a lack of knowledge about where to rent a motorcycle, and quite stringent conditions. Semojo aims to make your road trip easier, especially in Yogyakarta, by eliminating the need to wait for a long time for a bus or public transit or spend a lot of money on taxis. Users should not be restricted by time schedules. For instance, if a group of people is organizing a road trip or an expedition, or simply driving with pals. In the current situation, they must wait for a bus to take them to the city, where they must hire a vehicle because the rental department is located in the city center; they must then select a vehicle, return to college, select their buddies, and continue organizing their trip. This is a time-consuming task.
In this initiative, the user and audience are Yogyakarta immigrants.
I designed the Yogyakarta rental booking experience, as well as the entry and registration flow.
It is a personal project in which I completed all UX and UI design procedures (end-to-end) as well as a basic drawing to enhance the user experience.
To create the required product, I use the framework. Empathy, define, ideate, prototype, and test are all aspects of design thinking that I employ.
To guarantee that the project is operating well and to make determining the next steps easier, I devised a research strategy.
Interview questions focus on getting deeper information and digging up information by the research objectives.
I conducted interviews in accordance with the study strategy in order to have a better understanding of the users. I conducted interviews with five people. Travelers who have visited Yogyakarta and hired motorcycles are among the participants. To learn about the users, I summarised the interviews and turned them into user personas.